FACULTY OF FINE ARTS AND DESIGN

Department of Industrial Design

FFD 301 | Course Introduction and Application Information

Course Name
Furniture Design
Code
Semester
Theory
(hour/week)
Application/Lab
(hour/week)
Local Credits
ECTS
FFD 301
Fall
0
4
2
5

Prerequisites
None
Course Language
English
Course Type
Required
Course Level
First Cycle
Mode of Delivery -
Teaching Methods and Techniques of the Course Application: Experiment / Laboratory / Workshop
Lecture / Presentation
Course Coordinator
Course Lecturer(s)
Assistant(s) -
Course Objectives The content of this course aims at providing the students with an in depth knowledge of the field of furniture design and the important interplay between user, space and product in a contemporary context. The students are informed about current design trends and work on design scenarios considering substantial emotional, expressive and sensorial values. The course aim to provide the students on technical and constructive skills useful to deal with furniture design related problems.
Learning Outcomes The students who succeeded in this course;
  • Student will be able to apply basic design principles, with focus on furniture design.
  • Student will be able to evaluate, select and apply information and research findings to furniture design.
  • Student will be able to confidently use form, function and construction, technical issues in design process from sketches to prototype.
  • Student will be able to bring about problem solving methods from idea generation to production stage.
  • Student will be able to produce competent presentation drawings accross a range of appropriate media and integrate oral and visual material to present furniture design ideas clearly.
  • Student will be able to select, interpret and apply appropriate ergonomic and anthropometric data.
  • Student will be able to apply materials and contemporary issues affecting furniture design.
Course Description This class is based on a hierarchy of design process learning skills, which build on each other: knowledge; comprehension; application; analysis; synthesis; and evaluation. These skills will be developed in class discussions and should be evident in the research reports and Project submissions at the end of the class. The course will be structured with two main exercises that will guide the students to the production of a working prototype.

 



Course Category

Core Courses
Major Area Courses
X
Supportive Courses
Media and Management Skills Courses
Transferable Skill Courses

 

WEEKLY SUBJECTS AND RELATED PREPARATION STUDIES

Week Subjects Related Preparation
1 Introduction to the Course & Introduction to Furniture Design | Inclass Work Session: Form groups & assign tasks, choose Purpose & Function Bring personal computers to class
2 LECTURE SESSION 01: Introduction to Furniture Production Methods | LECTURE SESSION 02: Group Identity design, Design inspiration (mood board) & ideation process | Inclass Work Session: Prepare design mood board & ideation sketching | Announcement of HW01 Sketching materials, computer
3 LECTURE SESSION 03: Materials: Old & New Ways of Material Manipulation (heat, beat & treat to grown materials) | LECTURE SESSION 04: Technical Drawing & Representation | Announcement of HW02: Product Design Proposal Board Sketching materials, Computer, Homework 01
4 Inclass Work Session: Finalize Form (Case, Skeletal, Upholstered) & Product sketching with technical details | Announcement of HW03: Material Proposal Board & Technical Drawing Sketching materials, Computer, Homework 02
5 LECTURE SESSION 05: Model Making Fundamentals: Scaled Models, Materials & Finishings to Real Size Models & Prototypes | Inclass Work Session: Finalize Materials & Technical Drawing | Announcement of HW04: Production BluePrint (Final Technical Drawing & Gantt Chart for Production Schedule) Sketching materials, Computer, Homework 03
6 Inclass Work Session: Scaled Model Making Model making materials, Computer, Homework 04
7 Inclass Work Session: Full size Detail Model Making Model making materials
8 Inclass Work Session: Full size Detail Model Making cont. Model making materials
9 Inclass Work Session: Full size Detail Model Making cont. Model making materials
10 LECTURE SESSION 06: Product Photography in Studio Setting | LECTURE SESSION 07: Exhibition Design: Digital, Print & Physical Media Representations for Furniture Design | Announcement of HW05: 3D Photorealistic Product Placement Computer
11 Inclass Work Session: Full size Model Making cont. | Announcement of HW06: Outdoor Photography: Take an existing furniture item and photograph it in an outdoor environment. Model making materials, Computer, Homework 05
12 Inclass Work Session: Full size Model Making cont. 1/5 Scaled Models of Product Family with Material Finish | Announcement of HW07: FINAL Full size Model Studio Photo & physical exhibition proposal file Model making materials, Computer, Homework 06
13 Inclass Work Session: Poster, catalog design, physical exhibition proposal Model making materials, Computer, Homework 07
14 Project Submission 1: FINAL Poster, Catalog & Technical Drawing (hard & soft copy)
15 Project Submission 2: FINAL 1/1 Scaled Model & 1/5 Scaled Model of the whole family of furniture
16 Exhibition Set-up

 

Course Notes/Textbooks

John F. Pile (1990) Furniture, modern + postmodern 

Edward Lucie-Smith (1970) Furniture: a concise history

Andrew H. Dent & Leslie Sher (2014) Material Innovation: Product Design

 

 

Suggested Readings/Materials

• New Chairs: Innovations in Design, Technology, and Materials, Mel Byars • Materials for Inspirational Design by Chris Lefteri • Geometry of Design: Studies in Proportion and Composition, Kimberly Elam • The Making of Design: From the First Model to the Final Product (Paperback), Gerrit Terstiege 

 

EVALUATION SYSTEM

Semester Activities Number Weigthing
Participation
1
10
Laboratory / Application
1
40
Field Work
Quizzes / Studio Critiques
Portfolio
Homework / Assignments
7
35
Presentation / Jury
Project
2
15
Seminar / Workshop
Oral Exams
Midterm
Final Exam
Total

Weighting of Semester Activities on the Final Grade
10
100
Weighting of End-of-Semester Activities on the Final Grade
Total

ECTS / WORKLOAD TABLE

Semester Activities Number Duration (Hours) Workload
Theoretical Course Hours
(Including exam week: 16 x total hours)
16
1
16
Laboratory / Application Hours
(Including exam week: '.16.' x total hours)
16
3
48
Study Hours Out of Class
9
4
36
Field Work
0
Quizzes / Studio Critiques
0
Portfolio
0
Homework / Assignments
7
2
14
Presentation / Jury
0
Project
2
3
6
Seminar / Workshop
0
Oral Exam
0
Midterms
0
Final Exam
0
    Total
120

 

COURSE LEARNING OUTCOMES AND PROGRAM QUALIFICATIONS RELATIONSHIP

#
Program Competencies/Outcomes
* Contribution Level
1
2
3
4
5
1

To be able to equipped with theoretical and practical knowledge of industrial design, and to apply it to a variety of products, services and systems from conventional industries to urban scale with innovative and sustainable approaches

X
2

To be able to communicate design concepts and proposals for solutions, which are supported with quantitative and qualitative data, to specialists and non-specialists through visual, written, and oral means

X
3

To be able to equipped with the related theoretical and methodological knowledge of engineering, management, and visual communication that is required for interdisciplinary characteristic of industrial design; and to collaborate with other disciplines, organizations, or companies

X
4

To be able to equipped with the knowledge of history and theory of design, arts and crafts; and culture of industrial design

X
5

To be able to equipped with social, cultural, economic, environmental, legal, scientific and ethical values in the accumulation, interpretation and/or application of disciplinary information and to employ these values regarding different needs

X
6

To be able to develop contemporary approaches individually and as a team member to solve today’s problems in the practice of industrial design

7

To be able to define design problems within their contexts and circumstances, and to propose solutions for them within the discipline of industrial design considering materials, production technologies and ergonomics

X
8

To be able to use digital information and communication technologies, physical model making techniques and machinery, at an adequate level to the discipline of industrial design

X
9

To be able to employ design research and methods within the theory and practice of industrial design

X
10

To be able to recognize the need and importance of a personal lifelong learning attitude towards their chosen specialization area within the industrial design field

X
11

To be able to collect data in the areas of industrial design and communicate with colleagues in a foreign language ("European Language Portfolio Global Scale", Level B1)

X
12

To be able to speak a second foreign language at a medium level of fluency efficiently

13

To be able to relate the knowledge accumulated throughout the human history to their field of expertise

X

*1 Lowest, 2 Low, 3 Average, 4 High, 5 Highest

 


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