FACULTY OF FINE ARTS AND DESIGN
Department of Industrial Design| Course Name |
Introduction to User Experience Design
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|
Code
|
Semester
|
Theory
(hour/week) |
Application/Lab
(hour/week) |
Local Credits
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ECTS
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ID 335
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Fall/Spring
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2
|
2
|
3
|
4
|
| Prerequisites |
None
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| Course Language |
English
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| Course Type |
Elective
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| Course Level |
First Cycle
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| Mode of Delivery | - | |||||
| Teaching Methods and Techniques of the Course | Group WorkProblem SolvingJuryField trip / ObservationLecture / Presentation | |||||
| National Occupation Classification | - | |||||
| Course Coordinator | - | |||||
| Course Lecturer(s) | ||||||
| Assistant(s) | - | |||||
| Course Objectives | The objectives of this course are to introduce students to the principles and methodologies of user experience (UX) design, to equip students with the necessary skills to conduct UX research, define problems, develop design solutions, and to enable students to create and iterate testable prototypes based on user feedback. |
| Learning Outcomes |
The students who succeeded in this course;
|
| Course Description | This course provides students with a comprehensive introduction to the principles and practices of user experience (UX) design. Through a series of modules, students will explore various stages of the UX design process, including research, problem definition, ideation, prototyping, testing, and iteration. Emphasis will be placed on hands-on learning experiences, allowing students to develop practical skills in conducting user research, creating prototypes, and testing design solutions. By the end of the course, students will be equipped with the knowledge and tools to design user-centered digital experiences. |
| Related Sustainable Development Goals |
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Core Courses | |
| Major Area Courses | ||
| Supportive Courses |
X
|
|
| Media and Management Skills Courses | ||
| Transferable Skill Courses |
| Week | Subjects | Related Preparation |
| 1 | Introduction to User Experience Design | Russ Unger & Carolyn Chandler - "A Project Guide to UX Design: For User Experience Designers in the Field Or in the Making," New Riders; 2nd edition (2012), 1-8. |
| 2 | Module 1: EXPLORE - Team Building & Concept Generation | Russ Unger & Carolyn Chandler - "A Project Guide to UX Design: For User Experience Designers in the Field Or in the Making," New Riders; 2nd edition (2012), 9-47. |
| 3 | Module 1: EXPLORE – Project Briefing & Strategies | Russ Unger & Carolyn Chandler - "A Project Guide to UX Design: For User Experience Designers in the Field Or in the Making," New Riders; 2nd edition (2012), 67-98. |
| 4 | Module 2: RESEARCH – UX Research | Russ Unger & Carolyn Chandler - "A Project Guide to UX Design: For User Experience Designers in the Field Or in the Making," New Riders; 2nd edition (2012), 101-128. |
| 5 | Module 2: RESEARCH – UX Research (Continue) | Russ Unger & Carolyn Chandler - "A Project Guide to UX Design: For User Experience Designers in the Field Or in the Making," New Riders; 2nd edition (2012), 101-128. |
| 6 | Module 3: DEFINE – Gaining Empathy & Problem Definition | Michael Lewrick, Patrick Link, Larry Leifer - "The Design Thinking Toolbox: A Guide to Mastering the Most Popular and Valuable Innovation Methods," Wiley (2020), 47-119. |
| 7 | Module 4: DESIGN - Brainstorming | Michael Lewrick, Patrick Link, Larry Leifer - "The Design Thinking Toolbox: A Guide to Mastering the Most Popular and Valuable Innovation Methods," Wiley (2020), 151-181. |
| 8 | Midterm Week | - |
| 9 | Module 4: DESIGN – Sketching & Paper Prototyping | Russ Unger & Carolyn Chandler - "A Project Guide to UX Design: For User Experience Designers in the Field Or in the Making," New Riders; 2nd edition (2012), 237-257. |
| 10 | Module 4: DESIGN – Paper Prototyping | Russ Unger & Carolyn Chandler - "A Project Guide to UX Design: For User Experience Designers in the Field Or in the Making," New Riders; 2nd edition (2012), 237-257. |
| 11 | Module 4: DESIGN – Paper Prototyping, User Tests & Iteration | Russ Unger & Carolyn Chandler - "A Project Guide to UX Design: For User Experience Designers in the Field Or in the Making," New Riders; 2nd edition (2012), 259-310. |
| 12 | Figma Fundamentals: From Wireframes to Prototypes | https://www.figma.com/ |
| 13 | Module 4: DESIGN – Architectural Flowchart | Russ Unger & Carolyn Chandler - "A Project Guide to UX Design: For User Experience Designers in the Field Or in the Making," New Riders; 2nd edition (2012), 219-234. |
| 14 | Module 4: DESIGN – Wireframing & Prototyping | Russ Unger & Carolyn Chandler - "A Project Guide to UX Design: For User Experience Designers in the Field Or in the Making," New Riders; 2nd edition (2012), 259-310. |
| 15 | Module 5: TESTING – Usability Tests & Iteration | Russ Unger & Carolyn Chandler - "A Project Guide to UX Design: For User Experience Designers in the Field Or in the Making," New Riders; 2nd edition (2012), 259-310. |
| 16 | Semester Review |
| Course Notes/Textbooks | Michael Lewrick, Patrick Link, Larry Leifer - "The Design Thinking Toolbox: A Guide to Mastering the Most Popular and Valuable Innovation Methods," Wiley (2020) - ISBN: 978-1119629191 Russ Unger & Carolyn Chandler - "A Project Guide to UX Design: For User Experience Designers in the Field Or in the Making," New Riders; 2nd edition (2012) - ISBN: 978-0321815385 |
| Suggested Readings/Materials | https://en.dt-toolbook.com/tools Stephanie Marsh - "User Research: Improve Product and Service Design and Enhance Your UX Research," 2nd Edition (2022) – ISBN: 978-1398603578 |
| Semester Activities | Number | Weigthing |
| Participation |
1
|
10
|
| Laboratory / Application | ||
| Field Work | ||
| Quizzes / Studio Critiques | ||
| Portfolio | ||
| Homework / Assignments |
1
|
10
|
| Presentation / Jury |
1
|
30
|
| Project |
1
|
50
|
| Seminar / Workshop | ||
| Oral Exams | ||
| Midterm | ||
| Final Exam | ||
| Total |
| Weighting of Semester Activities on the Final Grade |
4
|
100
|
| Weighting of End-of-Semester Activities on the Final Grade | ||
| Total |
| Semester Activities | Number | Duration (Hours) | Workload |
|---|---|---|---|
| Theoretical Course Hours (Including exam week: 16 x total hours) |
16
|
2
|
32
|
| Laboratory / Application Hours (Including exam week: '.16.' x total hours) |
16
|
2
|
32
|
| Study Hours Out of Class |
14
|
1
|
14
|
| Field Work |
0
|
||
| Quizzes / Studio Critiques |
0
|
||
| Portfolio |
0
|
||
| Homework / Assignments |
1
|
5
|
5
|
| Presentation / Jury |
1
|
13
|
13
|
| Project |
1
|
24
|
24
|
| Seminar / Workshop |
0
|
||
| Oral Exam |
0
|
||
| Midterms |
0
|
||
| Final Exam |
0
|
||
| Total |
120
|
|
#
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Program Competencies/Outcomes |
* Contribution Level
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1
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2
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3
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4
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5
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X
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| 5 |
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| 6 |
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X
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| 8 |
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| 9 |
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| 10 |
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| 11 |
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| 12 |
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| 13 |
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*1 Lowest, 2 Low, 3 Average, 4 High, 5 Highest
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